The Post-War Mydlands
Ethics in Fantasy -- What every GM should know!
This is the thrid and best part of an essay by Tracy Hickman regarding the role of the GM. It deals primarily with what Game Masters and Dungeon Masters do to impact both the game and the players and beyond what happens at the table. It is a fascinating read! It is an essential read for anyone running a game or campaign.
**This essay seems to have disappeared entirely, which is a shame. I’ll leave this here so I don’t forget it existed.
New Note: I have come across a re-post of this essay and the link will now go to that blog. The original credit of course goes to Tracy Hickman (1996)